AI Insights · Timothy · January 2023
Top 5 Train Games in Guatemala Q4 2022: Performance Insights
Explore the performance of the top 5 train games in Guatemala during Q4 2022, including trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 train games in Guatemala demonstrated varying trends in downloads, revenue, and active users. Let's dive into the performance metrics for these games, based on data from Sensor Tower.
Thomas & Friends: Magic Tracks from Budge Studios saw significant fluctuations in its weekly revenue, peaking at $50 in the last week of December. Weekly downloads for this game showed a slight decline towards the end of the quarter, dropping from 803 in the week of October 31 to 637 in the final week of December. The weekly active users remained relatively stable, with a slight dip from 1.9K in early November to 1.7K by the end of December.
Thomas & Friends: Go Go Thomas, also by Budge Studios, experienced a modest increase in weekly downloads, starting at 216 in late September and rising to 289 by the end of December. The game's weekly revenue saw a peak of $26 in late October, but it gradually declined to $8 in the last week of December. The weekly active users for this game increased steadily, reaching up to 867 by the end of the quarter.
Thomas & Friends Minis, another title from Budge Studios, showed an upward trend in weekly downloads, peaking at 573 in the last week of December. The weekly revenue for this game had a notable peak of $26 in the week of November 21 but dropped to $7 by the end of December. The weekly active users for this game grew consistently, reaching nearly 1K in the final week of December.
Ticket to Ride - Train Game by TWIN SAILS INTERACTIVE had a relatively stable performance in terms of weekly revenue, with minor peaks of up to $18 in mid-November. However, the weekly downloads remained low, never surpassing 3 downloads in any given week throughout the quarter.
Idle Train Empire - Idle Games demonstrated a growing trend in weekly downloads, starting at 2 in late September and reaching 98 in the week of December 19. The weekly revenue peaked at $22 in mid-October but saw no significant earnings for most of the quarter. The weekly active users for this game increased steadily, peaking at 142 in the last week of December.
For more detailed insights and data, visit Sensor Tower.